Previous Book Contents Book Index Next

Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 8 - Light Objects / Light Objects Reference


Data Structures

This section describes the data structures supplied by QuickDraw 3D for managing lights. The data structures used to manage lights are all public.

Note
The locations and directions of lights are always specified in world coordinates.

Subtopics
Light Data Structure
Directional Light Data Structure
Point Light Data Structure
Spot Light Data Structure

Previous Book Contents Book Index Next

© Apple Computer, Inc.
11 JUL 1996